Model

YOLO11-seg

Produce per-pixel masks that separate standing objects from the background plate.

beta Segmentation MasksForeground

Overview

A YOLO11 segmentation head yields instance / foreground masks. Overseer combines them with a depth-derived foreground mask to decide which pixels are 'standing objects', so scene completion can inpaint depth and texture behind them and reconstruct the occluded background as a real surface.

RoleSegmentation
Expected latency~12–20 ms / frame (GPU)
Hardware requirementsNVIDIA GPU recommended
Memory requirements~2 GB VRAM

Inputs & Outputs

Inputs
  • RGB frame
Outputs
  • Instance masks
  • Foreground / standing-object mask

Advantages & Limitations

Advantages

  • Clean mover / background separation
  • Improves reconstruction seams
  • Shares the YOLO backbone

Limitations

  • Mask edges soften on motion blur
  • Thin structures under-segmented
  • Beta: not yet wired into every analytic

Example outputs

Configuration

Keys in config/default.yaml that govern this model.

KeyDefault
spatial.completetrue
detectors.seg.modelyolo11n-seg.pt

Benchmarks

Placeholder

Benchmark figures below are illustrative and awaiting a standardised harness. Treat them as placeholders.

BenchmarkDatasetMetricValueHardware
Mask mAPCOCO (ref)mAP~40reference