Platform

Features

Every capability Overseer ships, from perception to 3D, analytics and runtime.

Shipped Beta Planned

AI Operator

Run the whole system by voice or text — one command, chained across the app.

Natural-language operator

shipped

Speak or type a command and it is planned into a chain of system actions and executed.

VoiceTextLLM

Offline voice

shipped

On-device speech-to-text (Turkish + English) and spoken replies — no cloud.

WhisperTTS

Live narration

shipped

The camera narrates itself aloud, as a subtitle — watch it or just listen.

VLM

Follow-cam

shipped

Lock a subject and the digital PTZ keeps them centred as they move.

Digital PTZ

Occlusion x-ray

shipped

See where a tracked subject is even while they are behind cover.

Prediction

Social x-ray

shipped

See each person's attention direction and who is interacting with whom.

PoseAttention

Live enhance

shipped

Draw a box on any region and get a crisp, photographic close-up.

Super-res

Perception

Frame-level understanding: what is in view, where, and how it moves.

Real-time object detection

shipped

People, vehicles, animals and hazards detected on every analysed frame.

YOLO11GPU

Semantic segmentation

beta

Per-pixel foreground / object masks for cleaner geometry and analytics.

Masks

Depth estimation

shipped

Dense monocular depth from a single ordinary camera, no stereo rig.

Depth Anything V2

Metric depth

beta

Depth lifted toward real-world units for distance and size readouts.

Scale

Fine-grained attributes

shipped

Vehicle body type, brand, colour; person clothing colour, stature and behaviour.

CLIPZero-shot

Object tracking

shipped

Stable identities across frames, including brief occlusions.

ByteTrack

Multi-object tracking

shipped

Dozens of simultaneous tracklets with per-track motion state.

MOT

Camera pose estimation

beta

Recovers camera motion so speeds are measured against the ground.

Ego-motion

Camera calibration

planned

Optional intrinsics + ground-plane calibration for metric accuracy.

Intrinsics

Spatial & 3D

Lifting flat 2D frames into navigable, structured 3D scenes.

Scene understanding

shipped

A structured read of the scene: entities, ground, background, hazards.

Semantics

Spatial reasoning

shipped

Reason about position, distance, convergence and near-future motion.

Foresight

3D reconstruction

shipped

Turn a frame into a navigable 3D point cloud you can fly through.

Point cloud

HoloReel (3D video)

shipped

Capture a few seconds of the scene in 3D and replay it as a video you can fly through.

VolumetricReplay

Point cloud generation

shipped

Coloured point clouds lifted from depth + RGB, per camera.

three.js

Mesh generation

beta

Triangulated surfaces from the depth field for solid scene geometry.

Surface

Texture reconstruction

beta

Fills and textures the scene hidden behind people and vehicles.

Inpainting

Analytics & Operations

From raw perception to alerts, identities and operator workflows.

Live analytics

shipped

Real-time counts, density, motion, speed and per-camera reputation.

Metrics

Event detection

shipped

Zones, rules and correlated threat scoring raise the right alerts.

RulesThreat

Multi-camera support

shipped

Cross-camera re-identification, dossiers and relationship graphs.

Re-ID

Input & Runtime

Where Overseer runs and what it ingests.

Image processing

shipped

Analyse a single still: detect, segment, depth, lift to 3D.

Single frame

Video processing

shipped

Batch-analyse recorded video into events, tracks and 3D scenes.

Offline

Edge inference

beta

Runs on a single local workstation, no cloud round-trips.

Local

GPU acceleration

shipped

CUDA + FP16 inference across detection, depth and super-resolution.

CUDAFP16

Offline processing

shipped

Fully air-gapped: no external calls, all data stays on the host.

Private